It seems A Dozen Something Twenty Somethings is a growing hit in Milwaukee. Jason Altobelli from BlueCanvas and Mary Louise Schumacher of the Journal Sentinel gave more than a passing notice to the exhibit. Altobelli goes so far as to call it “Both memorable and awe inspiring.” Schumacher calls the exhibit “A standout.” The blurbs are here and here, and if you have not visited this show you should because it is a must see.
Milwaukee Gallery Night
Upcoming exhibit: “A dozen something twenty-somethings” at Dean Jensen Gallery, Milwaukee Wisconsin. Check out the opening reception during Gallery Night, details and highlights available at Third Coast Digest.
2011 GLS Games and Art Exhibition
Images from an exhibition I curated for the 2011 GLS conference at the University of Wisconsin Madison. The exhibit featured work from dozen artists ranging from pixel art and playable games to large wood sculpture. It was well attended and well received. Many thanks to all the GLS people out there who helped make this show a success! All photography by Mark Riechers.
Game Show NYC
Images from the Game Show NYC, back in June. An excellent show of games, and game related art organized and curated by Nick Sousanis (Teachers College, Columbia University), Suzanne Choo (Teachers College, Columbia University), Prof. Fred Goodman (University of Michigan), Andy Malone (University of Detroit Mercy, School of Architecture), and Dr. Joey J. Lee (Teachers College, Columbia University).
Gun show preview
Two new wood kit pieces in MDF. Models of video game weapons for the upcoming GLS Games and Art exhibition.
Construct: some dissembling required
One Week
Construct
Logical limits of wood-kit construction
These figures are slotted wood-kit style construction in MDF. The tallest stand between 5 and 6′ tall and there are no fasteners or adhesives employed in their construction. These three figures are an Ak-47 assault rifle, an M16 assault rifle and a dip, or fountain pen. They are the beginning of a series of models of objects personified in this way. They are fantastically simply absurd.
Old Sculpture, New Animation
Jim Escalante, professor of book arts at UW-Madison, shot this series of images while helping me document ‘Anatomy of a Cube or This is not a Stack of Crates.’ This is the resulting stop motion animation.
MAMMUTHUSTYRANNOHELIKOSAURUS
New sculpture in baltic birch ply, CAD designed, fully virtual and now actual. With special thanks to my friends and fellow graduate students in the UW art department who helped set it up as well as Latitude Corp. in Verona Wisconsin for their masterful fabrication service.
Un-Natural History Transfer Prints on Panels
Unnatural History
Consider that the fossil record humans leave behind will necessarily include those fossilized things from human prehistory which were excavated and preserved for scientific study. Fossils of species extinct for millions of years during the human time span will exist in the same strata as the remnants of a technologically advanced human society. Should our written history dissolve over the course of geological time, paleontologists of the future will be left to untangle the physical record of humanity in whatever disintegrated state it might exist in the final days of such an advanced society. Considering what humans might leave behind allows us to consider the subjectivity of interpretation and the ways in which appearance can be deceiving.
Sketches for Unnatural History
Some photoshop mashups as sketches for a new series of unnatural history. Imagine the kinds of early misinterpretations possible if paleontologists in a million years recovered our fossil record including those things we have unearthed and placed in museums along with our own physical record of human creation and engineering. These two sketches are for sculptures that I see taking the form of enormous versions of those small die-cut wooden dino skeletons one can find in natural history museums. Coming away from the crate series I am interested in other forms of interpretation that we undertake and most interesting is the interpretation of physical remnants be they animal or human in nature.
































































